Giydenko Pavel

CGI Pipeline Developer

15+ years of experience in various projects including Feature Films, TV Production, Architecture Visualisation and Advertisment.

12 years of experience in Python development for CGI production.

CGI Pipeline

I am CGI pipeline developer with experience in the film, animation, and gaming industry. I specialize in designing and developing pipelines from scratch as the lead architect. Including a pipeline for remote employees. My skills include creating efficient and scalable solutions, automating processes, and optimizing code. Standalone applications for Windows and Linux. DCC integration tools.

Here is a list of applications and services for which I create plugins, extensions and integrations

  • SideFX Houdini
  • The Foundry Nuke, Hiero, Mari
  • Autodesk Maya (cmds, PyMEL, OpenMaya)
  • Blender
  • USD
  • Alembic
  • ShotGrid
  • FTrack
  • Cerebro
  • Kitsu
  • AWS Deadline
  • CGRU Afanasy
  • Perforce

Web Applications

I develop web applications that are part of the studio's pipeline. These applications are integrated into the pipeline and help interact with remote employees and third-party services.

Technology stack I use:

  • Django
  • Flask
  • FastAPI (async)
  • PostgreSQL
  • Tortoise ORM
  • SQLAlchemy
  • Redis
  • RabbitMQ
  • Dramatiq
  • S3 Services API (Google, Amazon, MinIO)
  • SocketIO
  • JavaScript
  • Vue JS
  • Quasar Framework / Vuetify
  • SocketIO

Applications that I develop

  • Full production pipeline management (server + client + cloud)
  • Personal site
  • Task management integration service
  • Publication server (for remote artists)
  • Real time monitoring system
  • Project content storage and custom version control based on cloud services or self-hosted apps.
  • Telegram Bots
  • Distributed render farm services

Standalone Apps

  • Desktop Apps
  • CLI Apps
  • PySide, PyQt, QML

Other Generic Skills

  • Linux
  • Git
  • Docker + docker-compose
  • Asyncio
  • Multithreading and multiprocessing
  • Poetry

Work Experience



CG Generalist

Concept Space. Moscow


Maya VFX Artist, Python developer Junior.

Дирекция Кино. Moscow


Houdini VFX Artist. Python developer.

Teacher at my own online programming school

(closed now)


During its existence, more than 3,000 students have studied in my online programming school. I also created personalized courses for training studio employees.

Individual online training was provided by specialists from such studios as WarGaming Lesta, RocketJump, Animagrad, Ubisoft Sofia and other



During my freelancing, I collaborated with many studios. I have developed both large services and pipeline systems and small tools for artists.

My clients: Animagrad Studio, OVFX, Animacord Studio, SberBank, PPVFX, AmalgamaVFX, CGF, Sparrow3D and other.



Lead Python Developer



Render Pipeline Architect. Full stack developer.


2023 - 2024

Pipeline Architect. Python developer.